I’d like to start off this article by having you, the reader, look at the following image:

When you don’t want to acknowledge the politics of the games you played because you couldn’t see them before.
On the surface, this tired old argument is every bit as ignorant as it is, but what it is is part of a falsehood that game companies have cultivated, going back all the way to the days of the NES when it came out in the 80s.
Continue reading “The Building of the Falsehood of No Politics In Games”